18 years experience in the film, television and game industry.
Working directly with film directors, production designers and art directors on multiple blockbuster movies (see filmography) and AAA titles.
I have been utilised most recently as a conduit between the Lucasfilm Art Department, VFX, Set Dec and Previs on Solo: A Star Wars Story and Episode 9 which has proved to be of huge advantage to the art department. This has involved designing and building whole sets, vehicles, props and characters before rendering them to give the director a first person view of how the set will look when built and lit. Exporting into VR has been another great way for them to experience the set prior to build.
Quick turnaround environments, sets, vehicles, props, characters, creatures and textures
Low poly 3D environments, vehicles, props, characters, creatures and textures
High poly modelling/sculpting, hard surface modelling and re-topology of environments, vehicles, props, characters, creatures and textures
VRay, Arnold, Mental Ray
EXPERT USER IN
Maya | 3ds Max | Zbrush | Photoshop