Snow White

I worked in the Art Department as VFX Art Dirctor on this show. Tasks included set layouts, & VFX extensions.

Castle Environment

Here’s a basic model for to show the village set and VFX extension.

Snow White - Mine

The mine I helped design alongside an Art Director. All the props were built by another 3D Artist. Built using Maya and ZBrush. Rendered in Unreal 5

Boz Pity

The crash site from Episode 2. Built and rendered using Maya

The Caves on Boz Pity

Here I built the caves entirley in Unreal 5. This is great for showing fly throughs using a gamepad of VR headset, to give the sense os scale.

Council Chambers

Here I helped visualise the Counsil chambers on Coruscant. A lot of work went into the Rosco backing to get the best layout of Coruscant through the windows. I used Twinmotion to creat this images. Again this was to utilize the VR headset.

Olega

These visuals are of the Olega. I rebuilt the set in maya and added the VFX set extentions in Blue and Green. The set could be then viewed using the VR headset in Twinmotion.

O Heran Ruins

These visuals are of the O Heran Ruins. Using the old set build of Olega which was filmed first then repurposed for this set.

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The Acolyte

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Aquaman And The Lost Kingdom